Scattergories and category games
Spin the letter, start the timer, and everyone races to fill their categories. The wheel replaces the twenty-sided letter die, fairer, bigger, and impossible to knock under the couch.
Create Mode
Spin the alphabet wheel for a random letter A to Z, perfect for word games, Scattergories, and phonics practice.
Tap to add or remove.
The random letter generator puts the whole alphabet on a wheel (all 26 letters, A through Z) and lands on one with genuinely fair odds. It's the digital upgrade to flipping through a dictionary with your eyes closed: one spin, one letter, and your Scattergories round, phonics lesson, or word game has its starting point with zero arguing over whether someone peeked.
The alphabet comes pre-split into Vowels and Consonants, with scope chips right above the wheel: tap Vowels and you're spinning just A, E, I, O, U; tap Consonants for everything else. That's exactly what a phonics teacher needs for a vowel-sounds drill, and exactly what a word-game group needs when Q and X have ruined enough rounds. You can also tap individual letters off in the Options panel to retire the troublemakers entirely.
The extras make it game-night-ready. "No repeats until all are picked" walks through the whole alphabet in random order, perfect for a letter-of-the-day routine or a 26-round tournament. The history and tally panel below the wheel tracks which letters have come up, fullscreen mode puts the wheel on the classroom projector, and your setup auto-saves for tomorrow's round.
Spin the letter, start the timer, and everyone races to fill their categories. The wheel replaces the twenty-sided letter die, fairer, bigger, and impossible to knock under the couch.
The classic pen-and-paper game needs one honest letter per round, and a visible spin settles it. Turn on no-repeats so all 26 rounds use a different letter.
Teachers spin each morning for the day's letter, then build sounds, words, and handwriting practice around it. Scope to Vowels for targeted short-vowel and long-vowel drills.
Stuck on names? Spin a letter and each partner offers their favorite name starting with it. It breaks the loop of rereading the same three pages of the baby name book.
Spin and challenge players to produce the longest word, five words in thirty seconds, or a full sentence of words starting with that letter. Simple rules, endless rounds.
Young learners spin, name the letter, make its sound, and hunt the room for something that starts with it. The wheel makes review feel like a game show instead of a flashcard drill.
Next spins
Good answers
Spin the wheel, all 26 letters from A to Z are loaded, and one lands at random. Each spin is cryptographically fair, so every letter has an identical 1-in-26 chance; nothing favors common letters.
Yes. Tap the Vowels scope chip above the wheel to spin only A, E, I, O, and U, or the Consonants chip for the other 21 letters. You can also toggle any individual letter in the Options panel.
It's built for it. Spin for each round's letter in front of everyone, and tap awkward letters like Q, X, and Z off the wheel first if your group prefers. The tally panel keeps track of which letters have already been played.
Yes, turn on "No repeats until all are picked" and the wheel deals the entire alphabet in random order, one letter per spin, before anything comes back around. Ideal for 26-round games and letter-of-the-day.
Yes, and many do. Spin a letter of the day, drill its sound and words, and use the Vowels scope for vowel-focused lessons. Fullscreen mode puts a big, readable wheel on the classroom projector.
Yes, it runs free in your browser with no sign-up, download, or app. Your letter setup auto-saves between visits, and the share link rebuilds your exact wheel for anyone you send it to.
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